- Introduction
- What Makes a Video Game Expensive to Develop?
- The Most Expensive Video Games Ever Made
- Call of Duty: Modern Warfare 2 (2022) ($250M)
- Grand Theft Auto V ($265M)
- Cyberpunk 2077 ($400M+)
- Star Citizen ($500M and Counting)
- Red Dead Redemption 2 ($540M estimated)
- Do Expensive Video Games Always Mean Better Quality?
- Are Big Budget Games Sustainable for the Industry?
- Conclusion – Are Expensive Games Worth It?
Introduction
The video game industry thrives on massive budgets, with AAA titles like Call of Duty: Modern Warfare 2 (2022) and Grand Theft Auto V costing hundreds of millions to develop and market. However, a hefty price tag doesn’t always guarantee success—just look at Cyberpunk 2077’s troubled launch. As studios turn to microtransactions and DLCs to recoup costs, indie gems like Hades and Stardew Valley prove that creativity can outshine big budgets. But is the industry’s spending spree sustainable? Let’s dive in.
What Makes a Video Game Expensive to Develop?
In order to develop a video game, it goes through generally three stages: pre-production, where the idea of the game is created; production, the idea is developed into a code, the characters, world, and soundtrack is made; and post-production, the game goes through testing to ensure it works correctly. To accomplish this, most companies have large development teams.
Once the video game is created, companies spend millions on advertisements or they feature Hollywood A-listers to pique gamers interest in their product. Even after the game has been released, gaming companies are working on DLCs, updates, and multiplayer servers to entice gamers into spending more.
The Most Expensive Video Games Ever Made

Call of Duty: Modern Warfare 2 (2022) ($250M)
Call of Duty: Modern Warfare 2 reportedly spent $40-50 million on the game, and 3-4 times that amount in marketing. The risk paid off, when it broke multiple records, including being the fastest game in the series to reach $1 billion in revenue. Recently, due to an update, this game has started to receive many negative reviews on Steam.

Grand Theft Auto V ($265M)
Grand Theft Auto V had a budget of $100 million to create, and spent the rest on marketing, along with the Grand Theft Auto Online multiplayer, and multiple DLCs. Despite being over eleven years old, and hints of a sequel coming soon (hopefully), GTA V continues to be one of the top selling games. Rockstar Games did a fantastic job with this game and GTA VI is rumored to have a budget of $2 billion, just imagine what they will be able to accomplish.

Cyberpunk 2077 ($400M+)
Even with spending $400 million to make and market Cyberpunk 2077, the hype for this game died as soon as it was launched. Frequent crashes, graphical glitches, and multiple bugs caused Sony to pull the title from the PlayStation Store quickly. It’s taken years and various patches to finally get this game to 25 million copies sold. There’s talks of a second in the series, and after the slow start that this game had, the creators should be ready for the next release.
Star Citizen ($500M and Counting)
I had to research this game because I’ve never heard of it, despite it being available for seven years and has the talents of Mark Hamill, Gary Oldman, Henry Cavill, and Sophie Wu. Despite it’s whopping $500 million and up budget, this game is only in the Alpha stage. This game has been in development since 2012 and it’s still in development. The video on the website looks great, but twelve years is a long time to wait for a game that hasn’t been fully fleshed out yet.

Red Dead Redemption 2 ($540M estimated)
Rockstar’s second entry on this list, Red Dead Redemption 2 had an estimated development budget of $170-240 million, and $200-300 million in marketing. This open world Western has been around for six years now and hasn’t slowed down yet. It’s grossed almost $1 billion dollars to date. There is a third installment in development, and if Rockstar keeps the current pattern, it will be a hit.
Do Expensive Video Games Always Mean Better Quality?
Some games have had massive hits with their larger budgets, like GTA V and Red Dead Redemption 2. Cyberpunk 2077 has only just now come into some success with additional DLCs, causing more expenses. Some indie games, such as Hades, Cuphead, Stardew Valley, and Undertale, had smaller budgets and enjoy better engagement with players.
Are Big Budget Games Sustainable for the Industry?
Microtransactions, DLCs, battle passes are not going anywhere as long as these games continue to have massive budgets. Game play innovation is being overlooked for better graphics, more star power. Mid-budget and indie games have the potential to outperform the more well-known games for much less.
Conclusion – Are Expensive Games Worth It?
The video game industry operates through three main stages—pre-production, production, and post-production—often requiring massive budgets, especially for AAA titles. Some of the most expensive games ever made, like Call of Duty: Modern Warfare 2 (2022), Grand Theft Auto V, Cyberpunk 2077, Star Citizen, and Red Dead Redemption 2, have spent hundreds of millions on development and marketing, sometimes exceeding $500 million. However, a bigger budget doesn’t always guarantee success, as seen with Cyberpunk 2077’s rocky launch. The industry’s reliance on costly games has led to microtransactions, DLCs, and battle passes, but indie games with smaller budgets, like Hades and Stardew Valley, continue to thrive, proving that creativity and engagement often outweigh high production costs.